2 Answered Questions

[SOLVED] XNA 2d Camera Scrolling - why use matrix transform?

8 Answered Questions

[SOLVED] How to generate Spritefonts for monogame

  • 2012-12-23 21:06:05
  • Khôi
  • 26966 View
  • 14 Score
  • 8 Answer
  • Tags:   xna monogame

1 Answered Questions

1 Answered Questions

3 Answered Questions

2 Answered Questions

[SOLVED] 2D AABBs and resolving multiple collisions

1 Answered Questions

[SOLVED] How to have an event occur after x seconds?

  • 2014-08-05 22:03:13
  • taytay
  • 6953 View
  • 2 Score
  • 1 Answer
  • Tags:   c# monogame timer

1 Answered Questions

[SOLVED] How can I use a camera matrix with different resolutions?

  • 2014-04-19 12:52:54
  • Homer_Simpson
  • 339 View
  • 2 Score
  • 1 Answer
  • Tags:   xna c# monogame

3 Answered Questions

2 Answered Questions

[SOLVED] How to work with delta time?

  • 2013-12-07 16:30:10
  • Setzer22
  • 11758 View
  • 4 Score
  • 2 Answer
  • Tags:   xna monogame

1 Answered Questions

[SOLVED] AABB collision resolution issues

2 Answered Questions

4 Answered Questions

[SOLVED] The right way to add images to Monogame/Windows

  • 2012-11-28 12:48:41
  • ashes999
  • 6832 View
  • 7 Score
  • 4 Answer
  • Tags:   sprites monogame

4 Answered Questions

[SOLVED] Issue with Monogame resizing

  • 2014-01-16 19:33:00
  • Haedrian
  • 6105 View
  • 4 Score
  • 4 Answer
  • Tags:   c# monogame

1 Answered Questions

[SOLVED] Rendering lighting only on specific objects

2 Answered Questions

[SOLVED] MonoGame Cross-Platform Conditional Compilation Symbols

1 Answered Questions

[SOLVED] MonoGame: Draw thousands of quads without hardware instancing

1 Answered Questions

1 Answered Questions

[SOLVED] HLSL Shadowmap shader for large scale environments

2 Answered Questions

[SOLVED] MonoGame 3.4 Content Pipeline Extension missing reference

  • 2015-09-20 11:01:42
  • Necro
  • 3343 View
  • 4 Score
  • 2 Answer
  • Tags:   c# xna monogame

1 Answered Questions

[SOLVED] Adding SpriteFont in Monogame

1 Answered Questions

[SOLVED] In MonoGame, how can I disable font anti-aliasing?

3 Answered Questions

1 Answered Questions

[SOLVED] Collision detection

  • 2015-11-08 12:05:38
  • Jelle
  • 260 View
  • 2 Score
  • 1 Answer
  • Tags:   c# monogame

1 Answered Questions

[SOLVED] Problems with converting from Screen Space to World Space

2 Answered Questions

[SOLVED] Why does VertexPositionColor seem incompatible with Monogame?

2 Answered Questions

[SOLVED] Properly rendering transparent areas of textures

0 Answered Questions

Strange rendering issue with monogame/WinGL with HD7670M

  • 2013-01-12 22:23:12
  • HuseyinUslu
  • 358 View
  • 1 Score
  • 0 Answer
  • Tags:   xna opengl monogame

1 Answered Questions

[SOLVED] What is the value of gameTime.ElapsedGameTime.TotalSeconds?

  • 2013-12-28 07:49:52
  • Masoud Darvishian
  • 1487 View
  • 1 Score
  • 1 Answer
  • Tags:   xna monogame