1 Answered Questions

[SOLVED] Orienting a model to face a target

3 Answered Questions

[SOLVED] Optimizing an XNA 2D game

5 Answered Questions

9 Answered Questions

[SOLVED] 2D graphics - why use spritesheets?

10 Answered Questions

1 Answered Questions

6 Answered Questions

16 Answered Questions

[SOLVED] What are some famous games developed with .NET and/or XNA?

  • 2010-07-27 06:56:22
  • Graviton
  • 60957 View
  • 34 Score
  • 16 Answer
  • Tags:   xna .net

4 Answered Questions

[SOLVED] Top Down RPG Movement w/ Correction?

  • 2011-01-12 04:19:26
  • Corey Ogburn
  • 6830 View
  • 27 Score
  • 4 Answer
  • Tags:   xna 2d rpg movement

3 Answered Questions

[SOLVED] Best way to mask 2D sprites in XNA?

  • 2012-10-02 17:48:07
  • electroflame
  • 8835 View
  • 22 Score
  • 3 Answer
  • Tags:   xna 2d hlsl masking

3 Answered Questions

1 Answered Questions

2 Answered Questions

[SOLVED] How do I generate projectiles toward the mouse pointer?

4 Answered Questions

[SOLVED] How is 2D lighting implemented?

6 Answered Questions

[SOLVED] A way to store potentially infinite 2D map data?

2 Answered Questions

[SOLVED] How exactly does XNA's SpriteBatch work?

  • 2011-12-17 13:23:36
  • David Gouveia
  • 14625 View
  • 38 Score
  • 2 Answer
  • Tags:   xna spritebatch

7 Answered Questions

[SOLVED] What is a good way to store tilemap data?

  • 2011-11-11 12:16:54
  • Stephen Tierney
  • 17120 View
  • 11 Score
  • 7 Answer
  • Tags:   xna c# xml

3 Answered Questions

2 Answered Questions

[SOLVED] How do I disable texture filtering for sprite scaling in XNA 4.0?

3 Answered Questions

[SOLVED] Alpha blending not rendering properly XNA 4.0

  • 2011-12-25 18:27:01
  • fizzlesticks
  • 4069 View
  • 4 Score
  • 3 Answer
  • Tags:   xna xna-4.0 blending

7 Answered Questions

[SOLVED] What are the dangers of self-teaching game development?

  • 2012-05-03 12:57:26
  • Ste
  • 8988 View
  • 57 Score
  • 7 Answer
  • Tags:   c# xna books

10 Answered Questions

[SOLVED] Effects to make a speeding spaceship look faster

4 Answered Questions

[SOLVED] How can I acheive a smooth 2D lighting effect?

2 Answered Questions

[SOLVED] Implementing a homing missile

7 Answered Questions

[SOLVED] How can I implement hexagonal tilemap picking in XNA?

1 Answered Questions

[SOLVED] How to chain actions/animations together and delay their execution?

  • 2012-04-06 01:32:43
  • codinghands
  • 3184 View
  • 6 Score
  • 1 Answer
  • Tags:   xna c# game-loop

5 Answered Questions

[SOLVED] How to properly handle collision in a component-based game?

4 Answered Questions

[SOLVED] 2D Platform Game Jumping

  • 2011-02-13 01:59:18
  • Bradley Kreuger
  • 12719 View
  • 7 Score
  • 4 Answer
  • Tags:   xna 2d

1 Answered Questions