4 Answered Questions

[SOLVED] OpenGL VAO best practices

  • 2012-01-19 08:42:55
  • user815129
  • 35382 View
  • 71 Score
  • 4 Answer
  • Tags:   opengl opengl-3 vao

3 Answered Questions

[SOLVED] OpenGL & GLSL 3.3 on an HD Graphics 4000 under Ubuntu 12.04

2 Answered Questions

[SOLVED] OpenGL 4.1 and 3.1+, What are key differences?

1 Answered Questions

[SOLVED] Using a matrix as vertex attribute in OpenGL3 Core Profile

  • 2013-06-27 23:44:55
  • Bram
  • 3683 View
  • 5 Score
  • 1 Answer
  • Tags:   glsl vbo opengl-3

2 Answered Questions

[SOLVED] How to do ray tracing in modern OpenGL?

5 Answered Questions

[SOLVED] gluPerspective was removed in OpenGL 3.1, any replacements?

4 Answered Questions

[SOLVED] VAO and element array buffer state

1 Answered Questions

[SOLVED] glLineStipple deprecated in OpenGL 3.1

2 Answered Questions

[SOLVED] (OpenGL 3.1 - 4.2) Dynamic Uniform Arrays?

2 Answered Questions

[SOLVED] glDrawElements crash (OpenGL 3.2 / Windows 7)

1 Answered Questions

[SOLVED] Multiple context with different version

  • 2011-09-21 05:47:02
  • Luca
  • 1547 View
  • 2 Score
  • 1 Answer
  • Tags:   opengl opengl-3

2 Answered Questions

[SOLVED] glDrawElements and flat shading

  • 2011-05-19 09:40:29
  • WesDec
  • 2507 View
  • 10 Score
  • 2 Answer
  • Tags:   opengl opengl-3

2 Answered Questions

[SOLVED] How to use VBOs without VAOs with OpenGL core profile?

5 Answered Questions

[SOLVED] OpenGL: What's the deal with deprecation?

2 Answered Questions

[SOLVED] Combining vertex arrays with textures in OpenGL

  • 2011-09-02 15:10:39
  • northerncodemonkey
  • 982 View
  • 4 Score
  • 2 Answer
  • Tags:   opengl opengl-3

3 Answered Questions

[SOLVED] How to get flat normals on a cube

  • 2013-02-20 13:12:17
  • André Puel
  • 2431 View
  • 4 Score
  • 3 Answer
  • Tags:   opengl glsl opengl-3

1 Answered Questions

[SOLVED] OpenGL Segfaults on glGenVertexArrays

2 Answered Questions

[SOLVED] is VertexAttribPointer needed after each BindBuffer?

  • 2010-09-08 07:57:09
  • j riv
  • 8158 View
  • 10 Score
  • 2 Answer
  • Tags:   opengl opengl-3

4 Answered Questions

[SOLVED] OpenGL Low-Level Performance Questions

1 Answered Questions

[SOLVED] OpenGL 3.2 Core Profile Guide

  • 2010-09-19 15:51:22
  • Lalaland
  • 5295 View
  • 8 Score
  • 1 Answer
  • Tags:   c++ opengl opengl-3

2 Answered Questions

[SOLVED] Can't set desired OpenGL version in QGLWidget

2 Answered Questions

[SOLVED] Creating an OpenGL 3.2/3.x context in SDL 1.3

2 Answered Questions

[SOLVED] Cannot deploy GLFW 3.2

1 Answered Questions

[SOLVED] OpenGL 3: glBindVertexArray invalidates GL_ELEMENT_ARRAY_BUFFER

1 Answered Questions

1 Answered Questions

[SOLVED] glVertexAttribPointer raising GL_INVALID_OPERATION

  • 2012-11-15 18:27:18
  • robinjam
  • 10293 View
  • 25 Score
  • 1 Answer
  • Tags:   c++ opengl opengl-3

1 Answered Questions

[SOLVED] Using fence sync objects in OpenGL

3 Answered Questions

[SOLVED] Why do we need perspective division?

2 Answered Questions

[SOLVED] Is SDL Renderer useless if I use opengl for drawing?